Week 5: October 2, 2025


The focus this week was on implementing the most complex interactive scenes: Scene 3 (Performers) and Scene 4 (The Grand Procession). This was a high-fidelity prototyping stage, as the core logic was intricate.

For Scene 3, I implemented the advanced PerformerManager script, which included logic to stop previous animations, play sounds and narrations in sequence, and trigger a grand finale. This required significant testing to get the timing right.

For Scene 4, I prototyped the scrollable panoramic layout. The main challenge was ensuring the wide background and all the characters moved smoothly within the ScrollView. I also implemented the special elephant interaction, making it a highlight of the scene.